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Team

BUGJam

Name Discord handle / username Skills / interests Favorite... food? Color? Steven N notme84 coding / production all breads and green Emily Hellpug Drawing, modeling oranges I dunno Devone Reynolds devonereynolds Production and Tech Fish Sticks and Gre...

Gray boxing levels with Godot's CSG nodes

BUGJam Art

What is CSG? CSG stands for Constructive Solid Geometry. Godot has a built-in CSG system that's great for quickly prototyping and grayboxing levels or any other mesh. If you're used to Blender, think of it like adding a ton of meshes together with the Boolea...

Behavior trees and state machines with LimboAI

BUGJam Programming

LimboAI addon overview We'll be using LimboAI for behavior trees and state machines LimboAI docs | LimboAI on GitHub   LimboAI includes a demo project. It is highly recommended that you download it and check it out. When you run it, it has a nice little tu...

Using Scene Builder

BUGJam Programming

Scene Builder overview The Scene Builder addon has been installed an initialized in the project. This is an open source addon written in GDScript. Scene Builder can be used to easily place assets inside of a scene. AssetPlacer is a popular addon for this fu...

Physics layers and navigation regions

BUGJam Programming

Physics layers Current physics layers are: Environment: Anything in the environment that the player should collide with and get stopped by The player and the over-the-shoulder camera will collide with these Player: The player is on their own layer Walls: A...