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Production Team Concept and Pitch (Cosmic Dentist)

Cosmic Dentist

Xury GreerTodd BagaasonProduction Team 1: Pre Production - GAME 41509/26/2019 Production Team Co...

Updated 3 months ago by xury

Concept

Cosmic Dentist

Cosmic Dentist is a light hearted, yet action packed single player collectathon 3D platformer. Th...

Updated 3 months ago by xury

Winning the game

Cosmic Dentist

You begin each mission with the same task: collect a golden tooth! You spawn into the map with at...

Updated 3 months ago by xury

Gameplay Features

Cosmic Dentist

Physics based movement Standard left thumbstick to run around, right thumbstick to rotate th...

Updated 3 months ago by xury

Collectables

Cosmic Dentist

Golden Tooth (1 per mission - goal for each mission) Coins (100 per mission) Extra lives? ...

Updated 3 months ago by xury

Index

Chucky and Dexter Asset List

Characters Chucky Dexter Animal Control Officer Puzzle Elements Wooden Crates Coconut...

Updated 3 months ago by xury

Level Design

Chucky and Dexter Game Design Document

Levels are to be built as individual scenes“Game Handler” types of objects can be set to persist ...

Updated 3 months ago by xury

User Interface, Title Screen, and Menu

Chucky and Dexter Game Design Document

Neutral state: The object/menu option is not being hovered over.Active state: The object/menu opt...

Updated 3 months ago by xury

Background Art

Chucky and Dexter Asset List

The background should be done in layers so that it has parallax (check out Ori and the Blind Fo...

Updated 3 months ago by xury

Ladders and Monkey Bars

Chucky and Dexter Asset List

Ladders and monkey bars are almost the same, but monkey bars go horizontal. Only Dexter can use...

Updated 3 months ago by xury

Locks and Keys

Chucky and Dexter Asset List

Locks and keys are mostly self explanatory. The locks will be chained to the doors, so their ...

Updated 3 months ago by xury

Buttons (Floor Button, Wall Button, Control Panel Button)

Chucky and Dexter Asset List

Who said we had to be original? Buttons open doors and activate elevators. Each button is paire...

Updated 3 months ago by xury

Exit Door, Regular Doors (Gates), Trap Doors

Chucky and Dexter Asset List

No puzzle game would be complete without arbitrarily locked doors! These doors have to be activ...

Updated 3 months ago by xury

Elevator

Chucky and Dexter Asset List

An outdoor elevator for lifting elephants. Bare bones / exposed design so you can see Chucky in...

Updated 3 months ago by xury

Coconut

Chucky and Dexter Asset List

Once it has been shaken loose from its tree, it can be used for throwing at / activating wall b...

Updated 3 months ago by xury

Coconut Tree

Chucky and Dexter Asset List

Spawns coconuts when Dexter shakes the top. Dimensions Width: 1 tile, Height: 4 tiles (Tree...

Updated 3 months ago by xury

Wooden Crates

Chucky and Dexter Asset List

Typical video game object, a crate. Sometimes found individually, or stacked. Sometimes they ar...

Updated 3 months ago by xury

Animal Control Officer (NPC)

Chucky and Dexter Asset List

They aren’t present on every level. When they are present they patrol in predictable patterns a...

Updated 3 months ago by xury

Design

BUGJam The Pipeline

The goal of the pipeline is to support the production team working on the BUGJam. While we will n...

Updated 3 months ago by propersquid

Goals and Non Goals

BUGJam The Pipeline

Goals Create tools and processes to support the production teams for the BUGJam participants. ...

Updated 3 months ago by propersquid