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Goals and Non Goals
Goals Create tools and processes to support the production teams for the BUGJam participants. Iterate on the tools to improve them for the next BUGJam and beyond. Teach developers, artists, production managers, etc about studio pipelines and what they can...
Design
The goal of the pipeline is to support the production team working on the BUGJam. While we will not be able to have a full pipeline from the start, we can at least start off with a small pipeline and grow it and this document. All contributions to the proposed...
Onboarding
Applications Blender 5.0.x https://download.blender.org/release/Blender5.0/ Godot 4.6.x https://godotengine.org/download/archive/4.6.1-stable/ Git (latest) https://git-scm.com/install/ (Optional) SourceGit (latest) https://github.com/sourcegit-scm/sour...
Code Organization and Rules
This document is currently an unorganized scratch pad of thoughts on what the future pipeline should look like. Discussions are very welcome. The intention of the core pipeline design is to lower developer friction when developing, easy to deploy, and support ...