Gameplay Features
You begin each mission with the same task: collect a golden tooth! You spawn into the map with at a different location depending on which mission you’ve selected. As per the typical collectathon formula; upon entering the mission you will be shown where the golden tooth is during a multi-camera-angle-montage of the map before gameplay begins.
The terrain, npcs, collectables, enemies, and tasks will guide you through a path to collect the golden tooth for that mission.
To win the game you must collect all ten golden teeth. The tenth and final tooth of each world is guarded by a boss who you must fight. Collecting this tenth golden tooth will complete “the golden smile” for that world.
You win the game when you’ve completed the golden smile for all of the worlds. (In our senior demo this will be a single world.)
Gameplay Features:
- Physics based movement
- Standard left thumbstick to run around, right thumbstick to rotate the camera.
- A to jump
- Ledge Grab if you hit an applicable edge
- Stick to / slide down walls if you ram into a while at any point during a jump
- Wall Jump
- Toothbrush
- X for normal attack
- Chain three together for a power strike
- Toothpaste
- Y to shoot toothpaste to stun enemies
- Floss
- B to lasso an enemy and pull them closer.
- Can also be used to swing from hooks for platforming.
Collectables:
- Golden Tooth (1 per mission - goal for each mission)
- Coins (100 per mission)
- Extra lives?
- X-rays (5 per world, gain backstory for the planet for each one collected)
- Health
- Toothpaste (ammo)
- Powerups
- Rocket boots
- Glider
- Speed boost