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Exit Door, Regular Doors (Gates), Trap Doors

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DescriptionNo goespuzzle here.
game would be complete without arbitrarily locked doors! These doors have to be activated with a button OR unlocked with a key if they have a lock and chain on them. Mechanically they are all almost identical, both Chucky AND Dexter have to leave through the exit door to complete a level. Trap doors are on the floor and can only be accessed by Dexter.

Dimensions

  • placeholderWidth: 1 tile, Height: 3 tiles (Exit Door and Regular Door)
  • Width: 1 tile, Height: 1 tile (Trap Door)

Mechanics

  • placeholderClosed, can walk through it
  • Each door is tied to a specific button (chosen by the level designer) that button opens the door when pushed.
  • Some doors will be locked and required Dexter to use a key instead.

Sprites

Depending on how the art style develops, the doors could potentially be animated programmatically.

  • placeholderDoor Frame (One for regular, and one fabulous one for the exit)
  • Door (One for regular, and one fabulous one for the exit)
  • Door Frame (a different one for the trap door)
  • Door (for the floor)