Pounce Master
An arctic fox explores the snow covered steppe, pouncing on hidden prey hoping to survive in the harsh environment
Largely based on:
Player detects prey with audio and visual clues, then attempts to pounce on it through the snow.
Needs:
rigged fox model
rigged prey
some kind of snow shader that has interactive volume and shows footsteps
such as https://godotshaders.com/shader/car-tracks-on-snow-or-sand-using-viewport-textures-and-particles/
a simple hillside with winter foliage
hunger meter, or require X number of kills per day before heading back to the den.
Really chill vibes (er,) - zen calm game, the sound of snow falling and crunching
