# Locks and Keys

[![image13.png](https://docs.bugjam.dev/uploads/images/gallery/2025-12/scaled-1680-/image13.png)](https://docs.bugjam.dev/uploads/images/gallery/2025-12/image13.png)[![image11.png](https://docs.bugjam.dev/uploads/images/gallery/2025-12/scaled-1680-/image11.png)](https://docs.bugjam.dev/uploads/images/gallery/2025-12/image11.png)

Locks and keys are mostly self explanatory. The locks will be chained to the doors, so their art needs to be drawn with that in mind.

#### Dimensions  


- Width: 1 tile, Height: 2 tiles (Lock) \[the height is for the chain to cover the door\]
- Width: 1 tile, Height: 1 tile (Key)

#### Mechanics

- This is an alternative to having a button to open a door.
- Chucky can suck up keys with his trunk
- Dexter can pick up a key
- Only Dexter can use a key

#### Sprites  


- Lock and Chain for vertical doors (chain will cover the door)
- Lock and Chain for trap door (chain will cover the door)
- Key