Exit Door, Regular Doors (Gates), Trap Doors No puzzle game would be complete without arbitrarily locked doors! These doors have to be activated with a button OR unlocked with a key if they have a lock and chain on them. Mechanically they are all almost identical, both Chucky AND Dexter have to leave through the exit door to complete a level. Trap doors are on the floor and can only be accessed by Dexter. Dimensions Width: 1 tile, Height: 3 tiles (Exit Door and Regular Door) Width: 1 tile, Height: 1 tile (Trap Door) Mechanics Closed, can walk through it Each door is tied to a specific button (chosen by the level designer) that button opens the door when pushed. Some doors will be locked and required Dexter to use a key instead. Sprites Depending on how the art style develops, the doors could potentially be animated programmatically. Door Frame (One for regular, and one fabulous one for the exit) Door (One for regular, and one fabulous one for the exit) Door Frame (a different one for the trap door) Door (for the floor)