Pitch Requirements

BUGJam members who commit to doing at least 40 hours worth of work on the project, will be given the opportunity to pitch an idea for the game. Here are some guidelines how how to make a pitch.

Theme / Prompt:

When BUGJam begins, all committed members will be allowed to submit a theme. We will collect those themes and Spin the Wheel.

Constraints:

General rules to follow:

Example:

After your a pitch is accepted, we will build out the details into a proper Game Design Document (GDD).
Here's an example of a Game Design Document that I put together for a project I did with my game design cohort:
https://docs.bugjam.dev/books/chucky-and-dexter

Particularly, pay attention to the write up for the High Concept this part of the GDD is written up first. Your pitch should focus on this aspect.

Here is another example pitch: https://docs.bugjam.dev/books/cosmic-dentist


Revision #9
Created 2025-12-21 23:46:14 PST by xury
Updated 2026-02-12 21:17:28 PST by xury