Onboarding Applications Blender 5.0.x https://download.blender.org/release/Blender5.0/ Godot 4.6.x https://godotengine.org/download/archive/4.6.1-stable/ Git (latest) https://git-scm.com/install/ (Optional) SourceGit (latest) https://github.com/sourcegit-scm/sourcegit/releases/latest PureRef (latest) https://www.pureref.com/download.php Setup Project Clone the art and game repository. See https://docs.bugjam.dev/books/bugjam/page/tutorials for more information. Checkout the dev branch in the art repository. Blender Pull down the latest updates from the main or dev branch in the art repository. Update the extension repository to point to the pounce-art/pipeline/blender/releases/main folder. Go to preferences Go to Get Extensions Go to Repositories, press the + button, and Add Local Repository Set the name to something such as Pipeline - Main, check Custom Directory, and set the path to  pounce-art/pipeline/blender/releases/main. Then press Create. The BUGJam Pipeline for Blender should be listed under installed, but greyed out. Press the down arrow on the right, and select View Details. This will open the Add-ons view of the extension. Click on the box to the left to enable the pipeline. Godot TODO